Chris Unarmed is now available on the Xbox LIVE Marketplace for 240 points.
The marketing efforts are in full flight, and reviews should start coming in over the next few weeks. Stay tuned!
Chris Unarmed is now available on the Xbox LIVE Marketplace for 240 points.
The marketing efforts are in full flight, and reviews should start coming in over the next few weeks. Stay tuned!
Chris Unarmed recently went through 2 weeks of play testing, which uncovered a handful of issues. All known issues are now fixed, and the last remaining piece to the unarmed puzzle is the music, which should be arriving in the next 1 or 2 days.
All going well, Chris Unarmed should go into peer review this week!
Being my first game release, I wasn't sure what to expect on the promotional side. I've been pleasantly surprised with the response, with a number of sites picking up first the trailer and then the preview of Chris Unarmed. For those who haven't been following the Facebook page, here are all the publications so far:
Trailer:
Previews:
Podcasts:
Chris Unarmed has been previewed! Twice!
I'm extremely happy with how both of these previews turned out. In particular, they both talk my decision to offer unlimited lives, and then answer the question of whether this makes the game too easy by complimenting the game's level designs.
I have a feeling Chris Unarmed will live or die by its level designs. Which is okay with me, because the thing I'm most proud of in this game is the level design, in particular how it applies old ideas (things like wall jumping, wind, conveyor belts, etc.) in new and creative ways.
I've created a 90 second trailer for Chris Unarmed. Check it out.
The music is still under development, so you'll have to make do with silence for the moment.